//TOWN SCRIPT TEMPLATE

begintownscript;

variables;

body;

beginstate INIT_STATE;
	set_total_visibility(1);
	force_view_center(29,7);
	force_instant_terrain_redraw();
	pause(10);
	text_bubble_on_char(6,"...");
	force_instant_terrain_redraw();
	pause(15);
	text_bubble_on_char(6,"");
	force_instant_terrain_redraw();
	pause(5);
	text_bubble_on_char(6,"WHAT IS THIS?");
	force_instant_terrain_redraw();
	pause(10);
	message_dialog("Move any direction to continue.","");
break;

beginstate EXIT_STATE;
//called when the party leaves the town

break;

beginstate START_STATE;
//called every turn when the party is in the town

break;

beginstate 10;
	move_to_new_town(3,41,21);
break;